A viral top 10 indie games post got the internet doing what it does best: calmly discussing art. By calmly, we mean the comments tore the list apart and rebuilt it with stronger picks.
This version comes from the old Game Pelt social package, which framed the list around the most-liked comments and the games people were loudest about missing. So no, this is not science. It is community pressure with receipts.

#10: Nine Sols
Nine Sols earns the #10 slot because it brought sharp parry combat, gorgeous art, and enough boss pressure to humble anyone who thought this was just another pretty side-scroller.

#9: Celeste
Celeste is still one of the cleanest arguments for precision platforming ever made. Brutal rooms, instant retries, and a story with actual teeth. Simple idea, nasty execution, no wasted movement.

#8: ULTRAKILL
ULTRAKILL is what happens when a shooter asks how fast your hands can ruin your own comfort zone. Style matters, movement matters, and standing still is basically filling out your own death certificate.

#7: Outer Wilds
Outer Wilds does not win by making you stronger. It wins by making you smarter. Every loop is a route, a clue, or a mistake you will absolutely pretend was research.

#6: Stardew Valley
Stardew Valley is cozy until you realize one more day means one more crop plan, one more cave run, one more gift route, and suddenly it is 2 AM in real life too.

#5: Hades
Hades belongs high because it made failure feel useful without sanding the edge off the fight. Every bad run still feeds the next push, which is dangerous design in the best way.

#4: Undertale
Undertale is tiny compared with some of the monsters on this list, but it hit like a truck. The combat, writing, music, and consequences made people argue about choices like they had committed actual crimes.

#3: The Binding of Isaac
The Binding of Isaac has earned its spot through pure run gravity. Weird items, cursed decisions, disgusting synergy, and the kind of build chaos that makes one more attempt sound reasonable.

#2: Terraria
Terraria at #2 makes sense because it is secretly several games wearing the same dirt-covered coat. Mining, bosses, building, gear checks, biomes, panic arenas, the whole thing refuses to stay small.

#1: Hollow Knight
Hollow Knight taking #1 was apparently never much of a fight. Hallownest has the map, the bosses, the music, the secrets, and the exact kind of corpse-run pain people somehow remember fondly.

The Short Version
Hollow Knight, Terraria, The Binding of Isaac, Undertale, and Hades make the top five. That alone tells you the comment section was not playing around.
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