Final Fantasy XIV's All Saints' Wake 2026 event starts October 15, and this is an easy seasonal win if you do not leave it sitting until the final weekend.

The event is called A Grisly Affair of Mortals and Bears. Its quest, We Scare Bears, starts in Old Gridania, and the requirement is only level 15. No endgame gear check. No current-patch homework. Just show up before the event window closes.

The event begins Thursday, October 15 at 1:00 a.m. PDT and ends Monday, November 2 at 6:59 a.m. PST. For other common regions, that opening time is 4:00 a.m. EDT, 9:00 a.m. BST, 10:00 a.m. CEST, and 7:00 p.m. AEDT on October 15. The event closes at 9:59 a.m. EST, 2:59 p.m. GMT, 3:59 p.m. CET on November 2, and 1:59 a.m. AEDT on November 3.

Start In Old Gridania

Talk to the Pumpkin-headed Apparition in Old Gridania at X:10.2, Y:9.4. That NPC starts We Scare Bears.

The level 15 requirement is the useful part for newer players and neglected alts. If the character can reach Old Gridania and meets the level gate, this should be a quick seasonal run instead of a whole project.

All Saints Wake 2026 reward preview showing colorful bear armor and Halloween furnishings in Final Fantasy XIV.
All Saints' Wake 2026 includes new armor and furnishings.Square Enix

The Rewards Are Armor And Furnishings

Square Enix's event page shows new armor and furnishings for All Saints' Wake 2026. The page presents the rewards visually, so this article is staying clean on item names until they can be verified from the game or official text.

That is the right trade. Naming items from image guesses is how you end up doing cleanup duty later, and nobody needs that over a Halloween quest.

Check The Peddler Before You Leave

Previous All Saints' Wake items are also returning through the bespectacled peddler. If you missed older event rewards, do not finish the quest and sprint away like the vendor personally offended you.

Do the quest, check the shop, grab what you actually want, then go back to whatever grind was already eating your week. Seasonal events are simple until players make them messy by waiting too long.