A useful grappling hook changes the route, not just the animation. These eight games let players preserve momentum, create attack angles or recover from mistakes instead of pressing one button at a marked ledge.

1. Titanfall 2

Titanfall 2 official screenshot
Titanfall 2 makes grappling part of normal movement and combat.Titanfall 2 publisher / Steam

Titanfall 2 uses the grapple to preserve speed, redirect wall runs and create attack routes that do not exist on the ground.

Open the official Steam page for Titanfall 2.

2. Just Cause 3

Just Cause 3 official screenshot
Just Cause 3 makes grappling part of normal movement and combat.Just Cause 3 publisher / Steam

Rico's tether, parachute and wingsuit form one movement system. The grapple starts momentum instead of merely pulling him toward a ledge.

Open the official Steam page for Just Cause 3.

3. Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice official screenshot
Sekiro: Shadows Die Twice makes grappling part of normal movement and combat.Sekiro: Shadows Die Twice publisher / Steam

Sekiro uses fixed grapple points to change combat spacing and make vertical escape part of boss and exploration design.

Open the official Steam page for Sekiro: Shadows Die Twice.

4. Halo Infinite

Halo Infinite official screenshot
Halo Infinite makes grappling part of normal movement and combat.Halo Infinite publisher / Steam

The Grappleshot turns weapons, vehicles, explosive coils and terrain into movement choices, giving Halo's arenas a useful second layer.

Open the official Steam page for Halo Infinite.

5. Dying Light 2 Stay Human

Dying Light 2 Stay Human official screenshot
Dying Light 2 Stay Human makes grappling part of normal movement and combat.Dying Light 2 Stay Human publisher / Steam

The grappling hook extends parkour routes and recovery without replacing the need to read buildings, ledges and stamina.

Open the official Steam page for Dying Light 2 Stay Human.

6. Doom Eternal

Doom Eternal official screenshot
Doom Eternal makes grappling part of normal movement and combat.Doom Eternal publisher / Steam

The Super Shotgun's Meat Hook pulls the Slayer toward enemies, making aggression a traversal tool and a way to control airborne momentum.

Open the official Steam page for Doom Eternal.

7. A Story About My Uncle

A Story About My Uncle official screenshot
A Story About My Uncle makes grappling part of normal movement and combat.A Story About My Uncle publisher / Steam

This first-person platformer builds almost every challenge around chaining grapples, managing swing arcs and reading distant anchor points.

Open the official Steam page for A Story About My Uncle.

8. Cyber Hook

Cyber Hook official screenshot
Cyber Hook makes grappling part of normal movement and combat.Cyber Hook publisher / Steam

Cyber Hook combines grappling, wall movement and time control in short speedrunning stages where every lost second is visible.

Open the official Steam page for Cyber Hook.

The best hooks create decisions

The common feature is control. Each game lets the player choose when, where and why to grapple. That turns the hook into a movement system with room for practice instead of a shortcut between scripted animations.