Once Human's October 28 notice reports a fix for Isles of Abyss servers that stayed out of Phase II even after Phase I Scenario Progress reached 100% and its countdown ended. If that describes your server, the developer has acknowledged the problem rather than leaving it as an unexplained progression requirement.

The same notice lists a fix for unusually slow loading caused by an abnormal starting position in the scenario. These are the developer's reported changes, not our confirmation that every affected server or character is now working.

Two combat fixes were still scheduled

The notice separately targeted October 28 at 6 a.m. Pacific for incorrect Blast Intensifier Mod acquisition in the Voyager and abnormally low Calamity Hatchling health in the Sea Calamity Zone. It warned that completion could vary. Newly spawned hatchlings are meant to have normal health after that fix; the notice does not say existing ones are changed.

Still stuck after the countdown? On PC, use ESC, Support & Feedback, then Submit Suggestion to report the continuing issue. Our Once Human page keeps the scenario guides and other updates together.