Valheim Patch 1.0.15 Fixes Duplicated Terrain And Lost Performance
Iron Gate's small follow-up patch targets a terrain duplication bug that could lower performance after the previous update.
Valheim patch 1.0.15 fixes a terrain duplication problem that could reduce performance in affected worlds. Iron Gate released the follow-up on September 18 after identifying the issue in the previous build.
What the patch fixes

The bug could leave overlapping terrain in a world and increase the work required to render or process an area. Patch 1.0.15 prevents that duplication and is the update players should install before continuing on the affected version.
What affected players should do
Iron Gate's official notes include recovery guidance for worlds that still show the problem. Back up the world before using any repair step, confirm the game is on 1.0.15, and use the developer's instructions rather than deleting world files manually.

This is a narrow repair patch, not a content update. Install it because it protects an existing world and performance, then return to the larger 1.0 changes once the save behaves normally.