Diablo 4

Boss Loot Tables

Boss Loot Table

All Bosses

12 bosses247 drops
Two-Handed AxeAncients' OathBarbarian / Andariel

Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp take 30-50%x increased damage from you for 5 seconds.

AmuletEmblem of StaalbreakBarbarian / Andariel

Berserking's damage bonus is increased by x [85-110%] . While not Healthy, you are always Berserk.

Two-Handed MaceHellhammerBarbarian / Andariel

Upheaval ignites the ground Burning enemies for an additional scaling value damage over 4 seconds.

AmuletBattle TranceBarbarian / Astaroth

Increase Frenzy's maximum stacks by 2. While you have maximum Frenzy, your other Skills gain 35-45% increased Attack Speed.

BootsHooves of the Mountain GodBarbarian / Astaroth

Casting a Basic Skill while at Maximum Fury causes your Fury to increasingly Drain until you run out, during which your Basic skills now cleave dealing x [45-60%] increased damage.

1h SwordThe Third BladeBarbarian / Astaroth

Your Weapon Mastery Skills are now also Core Skills that have 100% Cooldown Reduction but cost Fury, dealing [140-160%] of normal damage.

PantsArreat's BearingBarbarian / Bartuc

Ancients you summon are empowered. Korlic creates an Earthquake that deals scaling value Physical damage over scaling value seconds when he leaps. Talic leaves behind Dust Devils that deal scaling value damage while he whirlwinds. Mawdac ignites the ground Burning enemies for an additional scaling value damage over 4 seconds when he upheaves the ground.

AmuletThe Open Eye of GorgorraBarbarian / Bartuc

When inflicting Damage Over Time, you have a chance equal to your Critical Strike Chance to increase the damage amount by x [112.5-135%] .

HelmTuskhelm of Joritz the MightyBarbarian / Bartuc

When you gain Berserking while already Berserk, you have a 40-60% chance to become more enraged granting scaling value increased damage, scaling value Fury per second, and scaling value Cooldown Reduction.

AmuletDark Stalker's MedallionBarbarian / Duriel, King of Maggots

Casting a Skill with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual-Wielded weapon grants x [22.5-30%] increased damage for 15 seconds. While all three bonuses are active, you gain +25% Crowd Control Duration and Attack Speed.

Chest ArmorRage of HarrogathBarbarian / Duriel, King of Maggots

Lucky Hit: Inflicting Bleeding on an enemy has up to a 20-40% chance to reduce the Cooldowns of your Skills by 1 second.

1h SwordSabre of TsasgalBarbarian / Duriel, King of Maggots

You gain x [3-4%] increased damage for each damaging Skill you have equipped, and an additional x [6-8%] for 15 seconds when each of those Skills are used.

Boots100,000 StepsBarbarian / Echo of Varshan

After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain 32-50 Fury. This cannot happen more than once every 15 seconds.

Two-Handed MaceOverkillBarbarian / Echo of Varshan

Death Blow creates a shockwave, dealing 24-38% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.

GlovesGohr's Devastating GripsBarbarian / Grigoire, The Galvanic Saint

Whirlwind explodes every 2 seconds and after it ends, dealing 25-35% of the Base damage dealt to surrounding enemies as Fire damage.

GlovesMight of Qual-KehkBarbarian / Grigoire, The Galvanic Saint

Mighty Throw now gains multiplicative damage instead of cooldown from Cooldown Reduction at [75-100%] effectiveness.

GlovesBane of Ahjad-DenBarbarian / Harbinger of Hatred

While channeling Whirlwind, you now periodically hurl out a Mighty Throw that deals x [75-90%] increased damage.

AmuletNomad's Longing HeartBarbarian / Harbinger of Hatred

Core Skills deal x [45-60%] increased damage, but cost x25% more Fury. The damage is doubled against Injured enemies.

HelmUgly Bastard HelmBarbarian / Harbinger of Hatred

While Wrath of the Berserker is active, you deal x [40-60%] increased Fire damage.

Two-Handed SwordFields of CrimsonBarbarian / Lord Zir

While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts scaling value Bleeding damage over 6 seconds. Enemies standing in the pool take 35-50%x increased damage.

GlovesTwin StrikesBarbarian / Lord Zir

After casting Double Swing scaling value times, your next Double Swing will hit 2 additional times, each dealing 10-25%x increased damage.

RingRing of the RavenousBarbarian / The Beast in the Ice

Rend's duration is increased by 2-4 seconds. Damaging enemies with your Brawling Skills applies 2 stacks of Rend's Bleed. This can only affect each enemy once every 4 seconds.

Chest ArmorThe Relentless HeartBarbarian / The Beast in the Ice

Hammer of the Ancients deals x [22.5-30%] increased damage on consecutive hits to the same target. This stacks up to 3 times.

PantsChainscourged MailBarbarian / The Butcher

Casting a damaging Brawling Skill disables it afterwards. When all of these Skills that are on your Action Bar are disabled, they become re-enabled with their Cooldowns refreshed. Brawling Skills you Cast deal x [80-100%] increased damage for each disabled Skill.

SwordRamaladni's Magnum OpusBarbarian / The Butcher

Skills using this weapon deal scaling value increased damage per point of Fury you have, but you lose 2 Fury every second.

RingRing of Red FurorBarbarian / The Butcher

After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow within 5 seconds is a guaranteed Critical Strike and deals 10-30%x bonus Critical Strike Damage.

Chest ArmorMantle of Mountain's FuryBarbarian / Urivar

Casting Hammer of the Ancients on an Earthquake explodes for their total damage and are consumed, and also causes your Hammer of the Ancients to deal x [60-80%] increased damage for 5 seconds.

AmuletUnbroken ChainBarbarian / Urivar

Swapping weapons increases the damage of Iron Maelstrom by x [37.5-45%] for 5 seconds, stacking up to 3 times.

RingGreenwalker's SignetDruid / Andariel

Casting or Channeling a Human Skill has a 15% chance to trigger an additional equipped non-Ultimate Human Skill. Human Skills deal x [40-50%] bonus damage.

Chest ArmorInsatiable FuryDruid / Andariel

Werebear form is now your true form, and you gain +3 Ranks to all Werebear Skills.

PantsStorm's CompanionDruid / Andariel

Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.

RingDirge of AiridahDruid / Astaroth

Storm Skills that you Cast grant 1 Spirit and deal x [25-35%] bonus damage. These bonuses are doubled when damaging a Vulnerable, Immobilized or Slowed enemy.

Chest ArmorMad Wolf's GleeDruid / Astaroth

Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.

BootsWildheart HungerDruid / Astaroth

When you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you 1-1.5%x increased damage every scaling value seconds, stacking 20 times.

RingEarthbreakerDruid / Bartuc

Casting Landslide causes tectonic spikes to continue to deal scaling value damage over 2 seconds. Summoning Landslide pillars in tectonic spikes has a scaling value chance to causes extra Landslide pillars to spawn in the spikes.

BootsKhamsin SteppewalkersDruid / Bartuc

Gain Earthen Bulwark's Earthen Shrapnel upgrade for free and the damage is increased by x [150-200%] .

RingMjölnic RyngDruid / Bartuc

While Cataclysm is active, you gain unlimited Spirit and deal x [45-60%] increased damage.

RingFractured RunestoneDruid / Duriel, King of Maggots

Your Earth Skills deal x [40-50%] bonus Critical Strike damage. This bonus is increased to x [80-100%] with at least 4 stacks of Overpower. You passively gain 2 stacks of Overpower every 10 seconds.

BootsGreenwalker's OathDruid / Duriel, King of Maggots

Poison Creeper gains the Germinate Variant for free and deals x [30-40%] bonus damage.

RingMark of the Old WolfDruid / Duriel, King of Maggots

Gain x [15-20%] bonus Poisoning damage. Direct damage from Werewolf Skills gain a bonus equal to x50% of your bonus Poisoning damage, up to x50%. Poison damage from Werewolf Skills gain a bonus equal to x100% of your bonus Attack Speed and Critical Strike Chance, up to x50%.

HelmAutumnal CrownDruid / Echo of Varshan

Wind Shear now deals [X] Poisoning damage over 4 seconds. Lucky Hit: Wind Shear has up to a 20% chance to restore 100 Spirit.

StaffGreatstaff of the CroneDruid / Echo of Varshan

Claw is now a Storm Skill and also casts Storm Strike at 120-150% normal damage.

TotemStone of VehemenDruid / Echo of Varshan

Gain x40% to All Resistance while channeling Stone Burst. Stone Burst's final explosion deals x [250-300%] bonus damage split between all targets caught in the blast.

RingHunter's ZenithDruid / Grigoire, The Galvanic Saint

Gain a bonus when you kill with a Shapeshifting Skill: Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown. Werebear: Your next Werewolf Skill will Heal you for scaling value when damage is first dealt.

StaffThe BasiliskDruid / Grigoire, The Galvanic Saint

Petrified enemies have a + [80-100%] increased chance to be Critically Struck and take x [60-90%] increased damage. Additionally, Earth Skills Petrify Healthy enemies for 3 seconds.

HelmWill of StoneDruid / Grigoire, The Galvanic Saint

Earth Spike is now launched as a projectile. Upon impact, the projectile deals [X] damage to the target and summons 2-4 additional Earth Spikes.

MaceFleshrenderDruid / Harbinger of Hatred

Casting a Defensive Skill deals scaling value damage to Nearby Poisoned enemies, increased by 15%x for every 100 Willpower you have. Current Bonus: scaling value

TotemIfeh's Dire TotemDruid / Harbinger of Hatred

Grizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain x [100-125%] Critical Strike Damage, x [100-125%] bonus Poisoning damage and Spirit Cost Reduction instead of Armor. In addition, kills Heal you for 5% of your Maximum Life.

RingMight of the UrsineDruid / Harbinger of Hatred

Gain x [10-13%] bonus damage for each stack of Resolve while in Werebear form. Additionally, you automatiicaly gain 1 stack of Resolve every 1 seconds while in Werebear form.

HelmGathlen's BirthrightDruid / Lord Zir

Cyclone Armor is automatically triggered once every [8-5] seconds. This effect does not incur the Cooldown.

GlovesUnsung Ascetic's WrapsDruid / Lord Zir

Lightning Storm gains 1 additional strike each times it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10-20%x increased damage.

AxeWaxing GibbousDruid / Lord Zir

Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which guarantees Critical Strikes for 1-2.5 seconds.

RingAccord of the WildsDruid / The Beast in the Ice

Your Companion Skills each gain 1 additional companion and deal x [40-50%] bonus damage. Gain the Passive Effect of Ravens, Wolves, and Poison Creeper for free.

RingAiridah's Inexorable WillDruid / The Beast in the Ice

When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal scaling value Physical damage to them. This damage is increased by scaling value per 1 point of Willpower you have. Current Bonus: scaling value

AmuletMalefic CrescentDruid / The Beast in the Ice

Blood Howl is automatically cast when you Shapeshift into a Werewolf and every 4 seconds while in Werewolf form. In addition, you gain x [40-60%] bonus damage for 4 seconds whenever Blood Howl is triggered.

RingFury of the WildsDruid / The Butcher

When you Shapeshift into either Werewolf or Werebear form, you gain Berserking for [6-8] seconds. Additionally, Berserking grants 1 stack of Ferocity every 1 second while active. Berserking's damage bonus is increased by x10%.

Chest ArmorHeart of AzgarDruid / The Butcher

When you hit at least 1 enemy with Maul, increase its Attack Speed by +3% and damage by x [20-25%] for 5 seconds, stacking up to 5 times.

2h MacePurified LightbringerDruid / The Butcher

Pulverize pulls Distant enemies towards you. In addition, Pulverize deals x [100-125%] bonus damage. This damage bonus is increased by x [200-250%] if the target was pulled towards you, is Unstoppable or a Boss.

GlovesDark HowlDruid / Urivar

Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar increases your damage by x [60-80%] while in Werewolf form for the duration.

AmuletDolmen StoneDruid / Urivar

Casting Boulder while Hurricane is active will cause your boulders to rotate around you.

PantsKilt of BlackwingDruid / Urivar

Ravens deal x [80-100%] increased damage and Shapeshifting into a different form or activating a Companion Skill Summons a Raven that attacks nearby enemies. Summoning a Raven has a chance to call forth an Unkindness for 10 seconds, increasing the number of Ravens Summoned to 3 for the duration.

AmuletEbonpiercerNecromancer / Andariel

Blight also shoots 4 smaller projectiles that pierce enemies and deal scaling value Shadow damage over 3 seconds.

PantsKessime's LegacyNecromancer / Andariel

Blood Wave now forms a wave on each side of you. Both waves converge at your feet, Pulling In surrounding enemies and exploding for [X] damage.

ShieldLidless WallNecromancer / Andariel

Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 15-30% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increase the chance by 25% and the total additional Bone Storms you can have by 1.

PantsBlood Moon BreechesNecromancer / Astaroth

Your Minions have a 3-7% chance to curse enemies. Enemies affected by at least 1 of your curses take 70%x increased Overpower damage from you.

Two-Handed ScytheBloodless ScreamNecromancer / Astaroth

Your Darkness Skills Chill enemies for up to 100% and deal scaling value increased damage to Frozen enemies. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate 15-20 additional Essence against Frozen targets.

RingRing of the Sacrilegious SoulNecromancer / Astaroth

You automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 1-2 seconds. Corpse Explosion every 1-2 seconds. Corpse Tendrils every scaling value seconds.

GlovesGravewalker's HandNecromancer / Bartuc

Your Essence Generation is increased by [30-40%] . Your Bone Skills deal x0.5% increased damage for each point of Essence you have when Cast, up to x [60-80%] .

RingOmen of PainNecromancer / Bartuc

A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies who touch it. Curses inflicted this way to spread to surrounding targets every [1.3-1] seconds and last 4 seconds outside of the aura.

HelmThe UnmakerNecromancer / Bartuc

Soulrift's duration is increased by 0.5 seconds for every 30 Essence you spend while it's active, up to 8 seconds. Soulrift deals [200-250%] of its Shadow damage per second to surrounding enemies for every 30 Essence you gain while it is active.

Chest ArmorMutilator PlateNecromancer / Duriel, King of Maggots

You are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for 1-2% of your Maximum Life and has a 5% chance to form a Blood Orb. Blood Lance deals scaling value increased damage.

BootsPath of Trag'OulNecromancer / Duriel, King of Maggots

Bone Prison traps a larger area and fires [30-35] Bone Splinters at enemies trapped within. Your Maximum Essence is increased by 2 for 10 seconds each time these Bone Splinters hit an enemy.

HelmThe UndercrownNecromancer / Duriel, King of Maggots

Your maximum number of Skeleton Warriors and Skeleton Mages is increased by [2-4] . Commanding Skeleton Warriors also causes Skeleton Mages to focus the same target for 5 seconds.

GlovesHangman's HandNecromancer / Echo of Varshan

Sever deals x [10-15%] increased damage and sends out 1 additional specter to attack a nearby enemy.

GlovesThe Hand of NazNecromancer / Echo of Varshan

Your maximum number of Skeleton Mages is increased by 4 and they are upgraded to Arch-Mages. Arch-Mages teleport to safety when attacked and their attacks occasionally shatter on impact, dealing x [50-60%] increased damage to the enemy and up to 3 additional targets.

GlovesDeathgripNecromancer / Grigoire, The Galvanic Saint

Your maximum number of Skeleton Warriors is increased by 6. Skeleton Warriors cleave with their attacks and deal x [30-40%] increased damage. Commanding them onto a target increases the damage that target takes from your Skeleton Warriors by x [30-40%] .

1h DaggerThe MortacruxNecromancer / Grigoire, The Galvanic Saint

When consuming a Corpse, there is a [40-50%] chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for [X] Shadow damage. This effect is treated as a Macabre Skill.

BootsBlood WakeNecromancer / Harbinger of Hatred

Blood Mist casts Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by 1 second and you gain + [50-60%] increased Movement Speed for 3 seconds.

RingPact of BoneNecromancer / Harbinger of Hatred

Your Minions gain + [30-35%] Attack Speed and Critical Strike Chance. When one of your Minions die, your other Minions enrage, dealing x [30-35%] increased damage for 3 seconds.

ShieldThe Gloom WardNecromancer / Harbinger of Hatred

Shadow damage infects enemies with Shadowblight for 2 seconds. Every 6th time an enemy receives Shadow damage from you while they are affected by Shadowblight, they take an additional x [500-600%] of that damage as Corrupting damage over 4 seconds.

GlovesCruor's EmbraceNecromancer / Lord Zir

Blood Surge consumes Corpses to cause mini novas, dealing scaling value damage. Damage is increased by 10%x per target drained by the initial cast, up to 50%x. Damage is also increased by 20%x for each Corpse consumed.

2h SwordSanguivor, Blade of ZirNecromancer / Lord Zir

Your Summons' damage afflict enemies with Vampiric Curse. Consuming a Corpse also contributes 3 souls to Vampiric Curse, which can now stack up to 20 souls. Only Army of the Dead can now unleash the souls from Vampiric Curse, causing both Army of the Dead and the souls to deal x [40-50%] increased damage per soul unleashed.

HelmDeathless VisageNecromancer / The Beast in the Ice

Bone Spear leaves behind echoes as it travels that explode, dealing scaling value damage, increased by 5%x for every 30% of your Critical Strike Damage Bonus. Current Bonus: scaling value

GlovesHowl from BelowNecromancer / The Beast in the Ice

Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by 30-40%x.

1h MaceMace of King LeoricNecromancer / The Butcher

Your Golem will consume one of your Skeleton Mages or Skeleton Warriors every 8 seconds, healing to full Life and gaining x [100-120%] increased damage for 10 seconds.

AmuletRed BlessingNecromancer / The Butcher

While Healthy, gain 2 Maximum Overpower. Blood Orbs grant 2 stacks of Overpower. You deal x [8-10%] increased damage per stack of Overpower.

Chest ArmorVengeful SinewNecromancer / The Butcher

Bone Spirit explodes an additional time, dealing [35-45%] of normal damage. Bone Spirit deals x [30-40%] increased damage.

FocusGospel of the DevoteeNecromancer / Urivar

Your Basic Skills gain the effect of every Upgrade. Damaging an enemy with a Basic Skill causes them to take x [30-40%] increased damage from your other Basic Skills for 10 seconds.

AmuletWill of RathmaNecromancer / Urivar

Vulnerable, Weakened, Crowd Controlled, or Corrupted enemies are Afflicted, taking 40% increased damage from you. Curse Skills deal [X] Shadow Damage when applied to Afflicted enemies.

RingArgent VeilPaladin / Andariel

Arbiter's Evade triggers a random equipped non-Channeled Core Skill for every 2 meters traveled. Core Skills deal x [5-15%] increased damage during Arbiter's Evade and for 4 seconds after.

GlovesDawnfirePaladin / Andariel

Holy Light's passive now deals [X] Fire Damage every second in a small area around you. Each time an enemies dies within this aura, it increases its damage by +15% and burn area by +10% for 20 seconds, up to 10 times. Activating Holy Light Aura refreshes this duration.

1h SwordGriswold's OpusPaladin / Astaroth

Dealing direct damage grants x [0.8-1%] increased Critical Strike Damage for each enemy hit within 10 seconds, up to x [40-50%] . At Maximum you gain: Lucky Hit: Critical Strikes have up to a 50% chance to deal double damage, Heal for [X] Life, and refresh the duration of the bonus.

ShieldHerald of ZakarumPaladin / Astaroth

Gain [40-50%] increased Strength, Resistance, Armor and Retribution Chance. Retribution gains +50% increased Size.

PantsArcadiaPaladin / Bartuc

Rally Fortifies you for [6-8%] of your Maximum Life. Whenever you recover 8% of your Maximum Life, gain a charge of Rally.

2h AxeSundered NightPaladin / Bartuc

Casting an Aura Skill triggers a Consecration beneath you. You gain [160-200%] Aura Potency while standing in Consecration.

1h SwordSupplicationPaladin / Duriel, King of Maggots

Brandish unleashes in all directions dealing x [120-160%] increased damage.

ShieldWard of the White DovePaladin / Duriel, King of Maggots

Blessed Shield deals x [77-99%] increased damage. Casting another Skill makes your next 3 Blessed Shields double this bonus and cost 7 less Faith to Cast.

RingSeal of the Second TrumpetPaladin / Echo of Varshan

Judgement deals x [100-150%] increased damage and has a 33% chance to explode twice when using the Judicator Oath.

RingWreath of Auric LaurelPaladin / Echo of Varshan

Lucky Hit: Holy Bolt has up to a 40% chance to trigger Purify. Purify causes enemies to take x [45-55%] increased damage from you for 4 seconds.

ShieldBastion of Sir MatthiasPaladin / Grigoire, The Galvanic Saint

Blocking has a 15% chance to retaliate with a Shield Bash. Your Shield Bash damage is increased by x [80-100%] .

FlailSunbrandPaladin / Grigoire, The Galvanic Saint

Heaven's Fury gains 3 additional rays and deals x [85-105%] increased damage.

ShieldGate of the Red DawnPaladin / Harbinger of Hatred

Juggernaut Core Skills are empowered, dealing x [100-120%] increased damage to the first enemy hit and storing the damage dealt to that target, up to 10 times. Fortress unleashes this stored damage to all enemies within its area.

Chest ArmorMantle of the GreyPaladin / Harbinger of Hatred

Juggernaut Oath makes your Juggernaut Skills 25% larger but Consumes up to 16 Resolve, granting x [4-6%] increased Juggernaut Skill damage for each point Consumed.

AmuletJudgment of AurielPaladin / Lord Zir

Arbiter of Justice gains all Variants and grants you x [0.8-1%] increased damage and Damage Reduction for each Skill Rank it has while in Arbiter form. This bonus doubles for 30 seconds after Arbiter of Justice lands.

HelmJudicant's GlaivehelmPaladin / Lord Zir

Lucky Hit: Judicator Skills have up to a [30-40%] chance to call down a Blessed Spear that carries a Judgement mark and deals Judgement's damage on impact.

FlailLight's RebukePaladin / The Beast in the Ice

Enemies impaled by the first strike of Divine Lance take x [150-200%] increased damage from Divine Lance's subsequent hits.

AmuletSanctis of KethamarPaladin / The Beast in the Ice

Arbiter form increases Aura Potency by 30% and Wing Strike damage by x [130-150%] .

BootsMarch of the Stalwart SoulPaladin / The Butcher

Advance deals x [60-80%] increased damage, gains 3 Skill Ranks, and travels twice as far.

1h SwordRed SermonPaladin / The Butcher

Zeal deals x [100-120%] increased damage and gains the Death or Glory Variant for free.

ShieldCathedral's SongPaladin / Urivar

Lucky Hit: Casted Disciple Skills have up to a [8-10%] chance to call down Spear of the Heavens on a random enemy. Your Spear of the Heavens damage is increased by x [80-100%] .

1h MaceHerald's MorningstarPaladin / Urivar

Blessed Hammer deals x [80-100%] increased damage. Lucky Hit: Up to a 20% chance to spawn a base Blessed Hammer on the target hit.

BootsAssassin's StrideRogue / Andariel

Mobility Skills are always Shadow Imbued with x [45-60%] increased potency. Lucky Hit: Damaging an Elite or Boss with a Mobility Skill has up to a [45-60%] chance to instantly triggers a free Shadow Imbuement explosion.

BootsBeastfall BootsRogue / Andariel

When you cast an Ultimate Skill, your next Core Skill consumes all of your Energy and deals FloatRandomRangeWithInterval(10, 0.25, .75) increased damage per Energy consumed. Using a Cooldown restores 15 Energy.

HelmDeathmask of NirmitruqRogue / Andariel

You can now overexert yourself while Casting Flurry, spending 3% life when you don't have enough Energy. Spending life to Cast Flurry increases its damage by x [60-75%] and your Attack Speed by 50% for 5 seconds.

DaggerAsheara's KhanjarRogue / Astaroth

Hits with this weapon increase your Attack Speed by scaling value for 4 seconds, up to scaling value.

PantsEyes in the DarkRogue / Astaroth

Death Trap deals 50-70%x increased damage. Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy.

GlovesGladiator's TriumphRogue / Astaroth

The first direct damage you deal to an enemy is a guaranteed Critical Strike. When a Marksman Skill first Critically Strikes, it gains x [90-120%] increased damage, and you gain 1 Overpower. This can stack up to 4 over your Maximum Overpower.

GlovesGrasp of ShadowRogue / Bartuc

Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a 24-34% chance to summon a Shadow Clone that mimics your attack.

1h SwordMisericordeRogue / Bartuc

Lucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to: - Reduce the active Cooldowns of your Trap Skills by 30% - Increase your Trap Skill damage by x [9-12%] for 10 seconds, up to x [45-60%] .

AmuletWord of HakanRogue / Bartuc

Your Rain of Arrows is always Imbued with all Imbuements at once.

GlovesBands of Ichorous RoseRogue / Duriel, King of Maggots

Lucky Hit: Poison or Cold Imbued Skills have up to a 35% chance to deploy a Poison Trap while it is equipped, depending on your equipped Poison Trap's element. Poison Trap gains the Infiltrator Variant for free and deals x [75-90%] increased damage.

DaggerCondemnationRogue / Duriel, King of Maggots

Your Core Skills deal 20-40%x increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points.

GlovesSea Lord's Fine GlovesRogue / Duriel, King of Maggots

Casting or Channeling a Cutthroat Skill grants a stack of Momentum, up to 10. Casting a Marksman Skill removes a stack of Momentum. For each stack of Momentum, you gain: - [2.5-3%] Maximum Energy - x [2.5-3%] Energy Regeneration - x [5-6%] Increased Damage

PantsDeath's PavaneRogue / Echo of Varshan

Dance of Knives drops knives from enemies hit. Picking them up grants you 25 Energy and increases your Dance of Knives damage by x [25-30%] for 5 seconds, stacking up to 3 times.

BowEaglehornRogue / Echo of Varshan

Penetrating Shot makes enemies hit Vulnerable for 3 seconds. Every 4 casts of Penetrating Shot will fire an arrow that bounces off walls and scenery and deals 50-70%x more damage.

RingPitfighter's GullRogue / Echo of Varshan

Smoke Grenade bounces and detonates a second time. Smoke Grenade's damage is increased by x [7.5-10%] and Duration is increased by x [7.5-10%] .

BootsDesperate MarchRogue / Grigoire, The Galvanic Saint

Evading leaves behind Caltrops. Caltrops gain +50% increased Size and deal x [75-90%] increased damage.

1h DaggerThe MaestroRogue / Grigoire, The Galvanic Saint

Twisting Blades impales an extra set of blades into its target, dealing x [45-60%] increased damage and creating additional blades that return to you.

1h DaggerEtna's Lost DaggerRogue / Harbinger of Hatred

Deal 2 different types of Non-Physical damage increases the Potency of your Imbuement Skills by x [45-60%] and Non-Physical damage by x [45-60%] for 8 seconds. Basic Skills are now Imbueable.

Chest ArmorScoundrel's LeathersRogue / Harbinger of Hatred

While you have unlimited Energy from Inner Sight, casting a Core Skill has a 60-80% chance to spawn Caltrops, Poison Trap, or Death Trap.

PantsShrouded GiftRogue / Harbinger of Hatred

Whenever you gain Stealth, you also gain Concealment. Gain [25-30%] Damage Reduction while Stealthed and for 8 seconds after breaking it.

Chest ArmorShroud of KhandurasRogue / Lord Zir

Casting Dark Shroud makes you Immune for 2 seconds but your Evade Cooldown is increased by [4-3] seconds. Evading while Dark Shroud is active leaves behind an explosion that deals [X] Shadow Damage and Pulls In enemies.

BowSkyhunterRogue / Lord Zir

The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume stacks of Precision casting a Skill, that Skill gains 20-40%x increased Critical Strike Damage and you gain scaling value Energy.

1h DaggerThe UmbracruxRogue / Lord Zir

Your Subterfuge Skills create an attackable Shade Totem for [6-8] seconds. Any base damage it takes is replicated onto surrounding enemies at 50% effectiveness. This effect is treated as a Trap Skill. You may only have 1 Shade Totem active at a time.

CrossbowOrphan MakerRogue / The Beast in the Ice

Basic and Core Skills that use this weapon now Reload. Reload Skills deal x [80-100%] increased damage and every second Reload Skill increases this bonus by x 100% for 2 seconds.

RingSaboteur's SignetRogue / The Beast in the Ice

Casting Flurry has a FloatRangeWithInterval(SharedRandomFloat(),10, 15, 30) chance to release Stun Grenades that deal scaling value Physical damage and Stun enemies for scaling value second. Your Grenade Skills have a 2% Lucky Hit Chance.

HelmCowl of the NamelessRogue / The Butcher

You gain 15-25%x increased Lucky Hit Chance against Crowd Controlled enemies.

GlovesFist of the Iron RoseRogue / The Butcher

Damage a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds. While both Attack Speed bonuses are active, you deal x [45-60%] increased damage to Close enemies.

RingScoundrel's KissRogue / The Butcher

Rapid Fire now lobs exploding arrows that deal 15-25%x increased damage.

BowCassia's GraceRogue / Urivar

Your Arrow Storms last 2 seconds shorter, deal x [120-180%] increased damage, and, when created, have a 50% chance to create an additional Arrow Storm on a nearby target.

BowWindforceRogue / Urivar

Lucky Hit: Hits with this weapon have up to a 30-40% chance to deal double damage and Knock Back the target.

RingWrithing Band of TrickeryRogue / Urivar

Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing scaling value Shadow damage. Can occur every 6 seconds.

RingDrognan's AnguishSorcerer / Andariel

Casting Pyromancy Skills Burns you for 5% of your Maximum Life over 10 seconds. You inflict x [200-250%] increased Burning damage based on how much of your Life is Burning.

AmuletEsadora's Overflowing CameoSorcerer / Andariel

Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing scaling value Lightning damage, increased by 50%x for every 100 Intelligence you have. Current Bonus: scaling value

1h MaceOrsivaneSorcerer / Andariel

For each Defensive Skill not on your Action Bar, you deal x [15-25%] increased damage and gain its associated Enchantment effect.

BootsEsu's HeirloomSorcerer / Astaroth

Your Critical Strike Chance is increased by 20-30% of your Movement Speed bonus. Current Bonus: scaling value

AmuletFractured WinterglassSorcerer / Astaroth

Casting Frozen Orb has a FloatRangeWithInterval(SharedRandomFloat(),10, 35, 50) chance to spawn a random Conjuration when it explodes. Lucky Hit: Your Conjurations have up to a FloatRangeWithInterval(SharedRandomFloat(),10, 50, 70) chance to launch a Frozen Orb at Nearby enemies.

HelmHail of VerglasSorcerer / Astaroth

Gain Ice Shard's Piercing Cold upgrade. Ice Shards deals x [30-50%] bonus damage.

PantsAxial ConduitSorcerer / Bartuc

Casting Chain Lightning has a 50% chance to activate [1-5] additional times.

AmuletOphidian IrisSorcerer / Bartuc

Hydra is now a Core Skill with increased Mana cost and its attacks now explode dealing x [110-150%] increased damage.

Chest ArmorRaiment of the InfiniteSorcerer / Bartuc

After using Teleport, Close enemies are Pulled to you and Stunned for 2-3 seconds, but Teleport's Cooldown is increased by 20%x.

RingBlue RoseSorcerer / Duriel, King of Maggots

Lucky Hit: Damaging an enemy has up to a 30% chance to form an exploding Ice Spike, dealing scaling value Cold damage. Triple this chance if the enemy is Frozen.

RingGalvanic AzuriteSorcerer / Duriel, King of Maggots

Cast Shock Skill damage leaves enemies Magnetized for 4 seconds, causing them to emit Crackling Energy and receive x [40-60%] increased Shock damage from you. Crackling Energy's damage Pulls Magnetized enemies together.

StaffStaff of Endless RageSorcerer / Duriel, King of Maggots

Every 3rd cast of Fireball launches 2 additional projectiles and deals 40-60%x increased damage.

GlovesLevin GraspSorcerer / Echo of Varshan

Spark shocks enemies 1-9 additional times and deals x [20-30%] increased damage.

FocusOnyx SoulSorcerer / Echo of Varshan

Frozen Orb now returns to you dealing x [100-120%] increased damage.

Chest ArmorRaiment of the SeaSorcerer / Echo of Varshan

Blizzard's effects linger on enemies for an additional [100-120%] of its duration.

FocusStrike of StormhornSorcerer / Grigoire, The Galvanic Saint

Ball Lightning deals x [40-60%] increased damage and explodes for 40% of its total damage when dissipating.

WandThe OculusSorcerer / Grigoire, The Galvanic Saint

Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment you are taken to a random location.

HelmVision of the FirestormSorcerer / Grigoire, The Galvanic Saint

Firewall has x [80-100%] increased damage and it's size is overcapped by 100%.

GlovesFlameweaverSorcerer / Harbinger of Hatred

Casting Fire Bolt through your Firewall causes it to split into 3 bolts, each dealing 30-70%x more damage.

GlovesSidhe BindingsSorcerer / Harbinger of Hatred

Gain Familiar's Enchantment and Familiar's Potency is increased by x [60-80%] .

RingTal Rasha's Iridescent LoopSorcerer / Harbinger of Hatred

For each type of Elemental damage you deal, gain 10-15%x increased damage for 4 seconds, up to scaling value. Dealing Elemental damage refreshes all bonuses.

1h DaggerFang of the VipermagiSorcerer / Lord Zir

Inferno constricts the area 2 more times and deals x [20-25%] increased damage.

GlovesRimebloodSorcerer / Lord Zir

Frost Bolt pierces through Crowd Controlled and Unstoppable enemies and deals x [80-100%] increased damage.

StaffStaff of Lam EsenSorcerer / Lord Zir

Your casts of Charged Bolts have a 40-60% chance to be attracted to enemies and last 300% longer.

BootsGift of FrostSorcerer / The Beast in the Ice

Ice Armor gains the Permafrost Variant for free and [20-25%] increased potency.

HelmStarfall CoronetSorcerer / The Beast in the Ice

Meteor now has 1 additional charge with a 6-11 second Charge Cooldown instead of a Mana cost, and drops 3 additional meteors around the target. Meteor's Enchantment Effect and Enhanced Meteor drop 1 additional meteor.

StaffVox OmniumSorcerer / The Beast in the Ice

Casting a Core Skill triggers a random equipped Basic Skill at a random enemy which deals x [300-360%] increased damage.

AmuletEmberfurySorcerer / The Butcher

Overpower increases your Pyromancy Skill damage by x [20-25%] and size, Mana cost and Cooldowns by 10%.

FocusShanar's ResonanceSorcerer / The Butcher

Deep Freeze's final blast deals x [400-500%] increased damage.

StaffStaff of ZeraeSorcerer / The Butcher

Unstable Currents increases your Armor and Resistances by +100% and kills increase your damage by x [4-5%] for the duration.

WandFlamescarSorcerer / Urivar

While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing scaling value Fire damage.

PantsIceheart BraisSorcerer / Urivar

Enemies that die while Frozen have a 21-30% chance to unleash a Frost Nova.

RingMolten BandSorcerer / Urivar

Your Pyromancy Critical Strike Damage is increased by x [60-80%] against Healthy enemies and your Pyromancy Critical Strike Chance is increased by x [40-60%] against Injured enemies. Killing an enemy with a Critical Strike grants both bonuses against all enemies as well as +50% Attack Speed for 4 seconds.

GlovesCraze of the Dead GodSpiritborn / Andariel

When you would take direct damage, it is instead distributed as Poisoning over the next 10 seconds but increased by [10-0%] . Lucky Hit: Direct damage has up to a 25% chance based on your Poisoned Life percentage to infect an enemy with Touch of Death.

Chest ArmorJacinth ShellSpiritborn / Andariel

Spending Vigor Heals you for [7-10%] of your Maximum Life. Every second, your active Cooldowns each drain 10% of your Maximum Life from you to reduce their durations by 2 seconds.

AmuletEcho of KwatliSpiritborn / Astaroth

You deal x [80-100%] increased damage to Vulnerable enemies. After making an enemy Vulnerable, your next direct damage dealt to them: Heals you for 5% of your Maximum Life Generates 10 Vigor Removes the Vulnerable Effect

RingRing of the Midnight SunSpiritborn / Astaroth

When you Critically Strike, you regain + [40-50%] of the Vigor you've spent in the last 2 seconds. Gain Counterattack's Passive Effect.

QuarterstaffRod of KepelekeSpiritborn / Astaroth

Your Core Skills are now additionally Basic Skills and free to cast. When cast at Maximum Vigor, your Core Skills Consume all Vigor to cast at their largest Size, and become guaranteed Critical Strikes, with x [0.85-1.05%] increased Critical Strike Damage for each point of Vigor spent this way.

HelmHarmony of EbewakaSpiritborn / Bartuc

According to your secondary Spirit Hall choice, your Skills are all additionally Jaguar, Eagle, Gorilla, or Centipede Skills. Your Skills deal x [25-30%] increased damage per Spirit type they have.

HelmLoyalty's MantleSpiritborn / Bartuc

While your Spirit Hall choices match: - Their bonuses are 100% more potent. - Skills of their Base Spirit gain [50-60%] Vigor Cost Reduction. - Skills of their Base Spirit gain [50-60%] Cooldown Reduction.

AmuletWidow's WebSpiritborn / Duriel, King of Maggots

Your Critical Strikes cause your Poisoning on an enemy to burst, dealing [250-300%] of the total Poisoning instantly to them and 10% of the burst to surrounding enemies before removing the Poisoning effect from the primary target.

GlaiveWushe Nak PaSpiritborn / Duriel, King of Maggots

Casting an Ultimate Skill grants or amplifies its matching Primary Spirit Hall Bonus with + [250-300%] potency for 15 seconds. Your Ultimate Skills each gain an additional Skill Type: - The Seeker is a Focus Skill. - The Hunter is a Mobility Skill. - The Devourer is a Potency Skill. - The Protector is a Defensive Skill.

PantsBalazan's MaxtlatlSpiritborn / Echo of Varshan

Your Casts damage Close enemies for [125-150%] of your Thorns and also deals 100% of this damage as Poisoning over 3 seconds. Each time you've retaliated with Thorns, for 5 seconds the Poisoning damage is increased by 100%, up to 300%.

RingWound DrinkerSpiritborn / Echo of Varshan

Every time you deal Thorns damage, you gain [7-10] Vigor. Gain Toxic Skin's Passive Effect.

RingPeacemonger's SignetSpiritborn / Grigoire, The Galvanic Saint

While you have at least 4 stacks of Ferocity, you gain x [15-20%] increased damage and + [60-80%] increased Armor. Gaining Ferocity also grants Resolve.

QuarterstaffSunstained War-CrozierSpiritborn / Grigoire, The Galvanic Saint

Your base Focus Skills benefit from all their Upgrades, and they increase the damage of your Potency Skills by x [40-50%] for 8 seconds, up to [200-250%] .

AmuletProtean HeartSpiritborn / Harbinger of Hatred

The Base Spirit of a Skill cast grants: Eagle: + [25-30%] Movement Speed Gorilla: [25-30%] Damage Reduction Jaguar: [25-30%] Attack Speed Centipede: [2.5-3%] Life per Second Casting a Skill of a different Base Spirit: Swaps to the new bonus Increases Core Stats by +100% for 7 seconds

QuarterstaffSepazontecSpiritborn / Harbinger of Hatred

Your Basic Skills deal x [140-180%] increased damage and always use their 3rd attack. Every 3rd cast of a Basic Skill strikes three times.

RingRing of the Midday HuntSpiritborn / Lord Zir

Your Maximum Vigor is increased by 50%, and killing an enemy grants you [7-10] Vigor. While you have Ferocity, your new Poisoning effects last 33% longer.

RingRing of Writhing MoonSpiritborn / Lord Zir

A Pestilent Swarm spawns from you every 4 seconds, dealing [X] Poison damage per hit. Your Pestilent Swarms now orbit around you and reduce an equipped Eagle Skill's cooldown by 0.25 seconds per hit.

PantsProtection of the PrimeSpiritborn / The Beast in the Ice

While moving, you gain [25-30%] Dodge Chance and Damage Reduction. After standing still for 2 seconds, you become Unstoppable until you move.

BootsScorn of the EarthSpiritborn / The Beast in the Ice

Your Evade is now Soar. Soar deals x [125-150%] increased damage and triggers Vortex at its landing location.

GlovesHesha e KesungiSpiritborn / The Butcher

The Protector can be invoked at range and Pulls inward with its smashes. Enemies in its area take x [50-60%] increased damage from your Gorilla Skills, doubled while they are Knocked Down or a Boss.

BootsPath of the EmissarySpiritborn / The Butcher

Every [6-4] meters you move, invoke a base Core Skill from your primary Spirit Hall. While Ravager is active, Casting Core Skills instantly dashes you to your target.

RingBand of First BreathSpiritborn / Urivar

Casting Evade consumes 1 stack of Resolve to increase your damage dealt by x [50-60%] for 5 seconds. Gain Armored Hide's Passive Effect.

AmuletSunbird's GorgetSpiritborn / Urivar

Picking up a Storm Feather forms a firestorm around you for 8 seconds dealing [X] Fire damage every 0.5 seconds. Every 5 additional Storm Feathers you pick up intensifies the firestorm, increasing its damage by x100% but not refreshing its duration. Storm Feathers are now Jaguar Skills and the firestorm is an Eagle, Jaguar, and Storm Feather Skill.

2h SwordAnathema of the PrimesWarlock / Andariel

Hitting enemies with a Core Skill increases the damage they take from you by x [30-40%] per Skill, up to x [90-120%]. Archfiend Demonform Skill Variants are Core Skills and cost Wrath.

AmuletNight TerrorWarlock / Andariel

Your Abyss Skills deal x [6-9%] increased damage for each stack of Shadowform. This bonus is increased by 100% while you have Stealth.

2h MaceScepter of the ThreeWarlock / Andariel

You can now equip all Ultimate Skills and gain 15 Ranks in them. Attacking enemies with no active Ultimate Skill builds up your Warlock Ultimate Skill damage by x [8-10%], up to x [160-200%]. After starting Ultimate Skills the damage bonus is reset once all have ended.

PantsBindings of AttritionWarlock / Astaroth

Casting Dark Prison consumes 48% of your Maximum Life to reset its Cooldown. You gain [20-30%] Damage Reduction while Dark Prison is active.

BootsFootfalls of the Waning WorldWarlock / Astaroth

Your Evade is now Nether Step and your Evade Cooldown is reduced by [0.6-1] seconds as you lose or consume Shadowform stacks.

RingHecaton ChasmWarlock / Astaroth

Tyrant's Grasp deals x [100-120%] increased damage and summons 5 additional demonic hands in all directions.

1h DaggerLitany of SableWarlock / Astaroth

Dread Claws deals x [100-120%] increased damage and additional claws fire out when you gain a stack of Shadowform.

FocusEye of BaalWarlock / Bartuc

Soul Shard Skills and their demons deal x [60-80%] damage. Casting a Soul Shard Skill increases all your damage by x10% for 15 seconds, up to x50%.

GlovesHand of ApotheosisWarlock / Bartuc

Metamorphosis gains all Side Upgrades for free and they are + [30-50%] more potent.

PantsSashes of the WretchedWarlock / Bartuc

Summon a Tortured Wretch when your Current Life drops below 55% of your Maximum Life. Enemies Taunted by Tortured Wretch take x [8-10%] increased damage from you for 5 seconds.

AmuletThe Hemat StoneWarlock / Bartuc

Bonuses from Command Valloch and Ritualist Fragments have +100% increased Potency. Your Occult Skills deal x [20-30%] increased damage.

GlovesGauntlets of SheolWarlock / Duriel, King of Maggots

Summoning Fiend of Abaddon sacrifices all other Greater Demon Summons, dealing Fiend of Abaddon's damage around them and increasing his damage by x80% plus x [23-33%] per demon killed.

PantsMorlu FleshwardWarlock / Duriel, King of Maggots

You cannot recover above [X%] of your Maximum Life but your Defensive Skills deal x [300-400%] increased damage.

HelmRictus of TerrorWarlock / Duriel, King of Maggots

Laalish deals x [100-120%] increased damage. Command Laalish's Terror Realm is a Warlock Ultimate Skill that lasts 100% longer and while active your Abyss Skills Execute enemies.

FlailScourge of DurielWarlock / Duriel, King of Maggots

Umbral Chains gains the Epicenter Variant for free and deals x [60-80%] increased damage.

Chest ArmorAe'grom's SchismWarlock / Echo of Varshan

Ae'grom and its summons deal x [120-150%] increased damage. You additionally summon Ae'grom's other half and gain a second Charge of Command Ae'grom.

RingSeal of the OphanimWarlock / Echo of Varshan

Profane Sentinel deals increased damage and summons an additional eye that follows you for 10 seconds.

GlovesThrice-Woven NightmareWarlock / Echo of Varshan

Terror Swarm gains the Devouring Swarm Variant for free and deals x [40-60%] increased damage.

HelmCage of MadnessWarlock / Grigoire, The Galvanic Saint

Your Evade transforms you into an angry Lunatic for up to 15 seconds that explodes dealing Command Fallen's damage and increasing by 100% for every second you're transformed for. While you are an angry Lunatic, your Movement speed is increased by +60% and you periodically spawn a Mini Lunatic that seeks enemies. Command Fallen deals x [300-340%] increased damage.

GlovesHands of the WorldbreakerWarlock / Grigoire, The Galvanic Saint

Apocalypse deals up to x [340-400%] increased damage when cast in Sigil of Chaos based on the number of kills the Sigil has stored. Apocalypse is now also a Sigil Skill.

AmuletSeed of HorazonWarlock / Grigoire, The Galvanic Saint

Your Demonology Skills deal x [0.6-0.75%] increased damage per Wrath you have and you take + [0.2-0.25%] reduced damage per Dominance you have.

RingSire of SinWarlock / Grigoire, The Galvanic Saint

Infernal Breath gains the Explosive Death Variant for free and deals x [20-30%] increased damage.

HelmBridle of Tor'BaalosWarlock / Harbinger of Hatred

Your Brimstones deal x [160-200%] increased damage. Molten Bomb explodes all Brimstones instantly if there are at least 4 total but enemy proximity no longer detonates them.

1h MaceSpine of TathametWarlock / Harbinger of Hatred

Hell Fracture deals x [100-120%] increased damage and every 3rd cast creates a triple fracture.

RingThe Fecund SealWarlock / Harbinger of Hatred

Sigil of Summons deals x [80-100%] increased damage and you can summon up to 3 additional demon swarmers with kills outside the ritual.

2h AxeDirge of OdiumWarlock / Lord Zir

Your Basic Skills deal x [0.8-1%] increased damage per Wrath you have but you lose 10% Wrath per second. Every 50 Wrath gained beyond your Maximum generates 1 Dominance.

1h SwordElegyWarlock / Lord Zir

Blazing Scream gains the Skull Splitter Variant for free and deals x [20-30%] increased damage.

Chest ArmorFleshwrit CarapaceWarlock / Lord Zir

Sigil Skills deal x [70-90%] increased damage. Active Sigils gain 1 kill every second and unused kills are saved when they expire.

BootsHellhound's SabatonsWarlock / The Beast in the Ice

Abodian deals x [80-100%] increased damage. After Command Abodian ends you are connected with a fire chain that deals Command Abodian's Drag damage periodically and grants you x 25% Movement Speed for 10 seconds.

PantsKabraxis' WillWarlock / The Beast in the Ice

Wall of Agony gains the Fallen Army Variant for free and deals x [20-30%] increased damage.

RingThe Eightfold IdolWarlock / The Beast in the Ice

Blazing Scream leaves Sigil of Subversion Shadow or Lava trails behind. Sigil of Subversion deals x [160-200%] increased damage.

RingHellbrand SignetWarlock / The Butcher

Sigil of Chaos gains the Diabolic Rebuke Variant for free and deals x [50-70%] increased damage.

RingLurid PactWarlock / The Butcher

Rampage deals x [200-240%] increased damage. Each enemy or demon killed by Rampage increases the size of the brute and its smashes by 5%, up to 5%.

AmuletMoloch's Beating FlameWarlock / The Butcher

Hellfire Skills deal x [20-30%] increased damage for every Skill you have Empowered by Volatility. Casting a Volatility Empowered Skill increases you Core Stats by +5% for 10 seconds, up to +50%.

HelmNails of the Gore-CrownedWarlock / The Butcher

Hellion Sting deals x [60-80%] increased damage and automatically strikes out at enemies when you attack in Demonform.

HelmCowl of Malefic TormentWarlock / Urivar

Hex dooms enemies below a threshold of Life, maintaining the Hex and dealing a portion of Doom’s damage every second until they die. Doom deals increased damage.

FocusInfernal HomunculusWarlock / Urivar

Your Archfiend Skills deal x [50-70%] increased damage and gain their Lesser Demon Side Upgrades for free with 200% longer durations.

1h SwordThe Blade of Sight AflameWarlock / Urivar

Hitting a Lesser Demon with Bombardment explodes it for 400% of a Bombardment impact if the Demon has less than 3 second duration left. Bombardment deals x [100-120%] increased damage.

HelmGodslayer CrownMultiple Classes / Andariel

When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it Pulls In Nearby enemies. You deal 30-60%x increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.

HelmCrown of LucionMultiple Classes / Astaroth

Each time you use a Skill with a Primary Resource Cost, gain x [5-7.5%] increased damage and Resource Cost is increased by +30% for 6 seconds, stacking up to 6 times.

SwordAzurewrathMultiple Classes / Bartuc

Lucky Hit: Your Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal scaling value Cold damage to them.

Chest ArmorRazorplateMultiple Classes / Duriel, King of Maggots

Thorns has a 10% chance to deal 100-150%x increased damage.

1h SwordShard of VerathielMultiple Classes / Echo of Varshan

Basic Skills deal x [70-100%] increased damage but additionally cost 25 Primary Resource.

GlovesPaingorger's GauntletsMultiple Classes / Grigoire, The Galvanic Saint

Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing 100-200%x increased damage.

PantsTemerityMultiple Classes / Harbinger of Hatred

Effects that Heal you beyond 100% Life grant you a Barrier up to 40-80% of your Maximum Life that lasts for 8 seconds. Potions can be used while at full Life.

RingX'Fal's Corroded SignetMultiple Classes / Lord Zir

Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing scaling value damage of the same type to surrounding enemies.

RingSignet of PelghainMultiple Classes / The Beast in the Ice

Your Freeze effects cause enemies to permanently take x [10-15%] increased Cold Damage from you for each second they are Frozen.

AxeThe Butcher's CleaverMultiple Classes / The Butcher

Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by 61-75% for 4 seconds.

BootsYen's BlessingMultiple Classes / Urivar

Casting a Skill has a 40-60% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. This effect can only occur once every 8 seconds.