Stealth armor should no longer gain Enigma’s power through the faulty transfiguring result identified in Diablo IV’s September 17 Hotfix 2. Blizzard’s 3.2.1 update also fixes excessive Rogue Dance of Knives damage and two equipment interactions.

Stealth transfiguring is not an Enigma recipe

The crafting bug involved transfiguring three Ancestral Stealth Rune Word armors. Blizzard says that could produce Stealth with Enigma’s power. Treating that result as an intended recipe is now a poor reason to spend materials; check any older crafting instructions before following them.

Dance of Knives damage has a narrower correction

The Rogue skill could sometimes deal much more damage than intended. Blizzard gives no replacement value or measured damage reduction, so these notes cannot establish a percentage nerf for every Dance of Knives build.

Splinter of the Mother’s stun and Reaver’s enemy healing

With Leoric’s Crown equipped, Splinter of the Mother was failing to clear its stacks and stun the character correctly. That interaction is listed as fixed.

The Rogue class in official Diablo IV character artwork
Official Rogue artwork. Hotfix 2 corrects unintended Dance of Knives damage.Blizzard Entertainment

Messerschmidt’s Reaver could heal enemies, which Blizzard also says it has corrected. This is a repair to that behavior, not an announced damage increase for every version of the weapon.

The official PC and console notices list the same changes for 3.2.1, plus unspecified stability fixes. Neither supplies separate new client builds or a detailed crash list. Recheck the named interaction your setup depends on before committing resources to an old recipe or build guide.