Six Cyberpunk 2077 Side Jobs To Finish Before Nocturne OP55N1
These six side jobs develop Night City's strongest characters and can change which choices are available near the end of Cyberpunk 2077.
Before starting Nocturne OP55N1 at Embers, finish these six side jobs. They contain some of Cyberpunk 2077's strongest character work, and one chain can affect the choices available near the ending. This list avoids explaining the outcomes.
Dream On
Dream On follows I Fought the Law and continues the Peralez investigation. It is worth doing because it treats surveillance and political control as an investigation rather than another combat contract. Wait for the follow-up call after completing the earlier job.

The Hunt
The Hunt is part of River Ward's quest line after I Fought the Law. It uses braindance analysis and evidence gathering to build a focused investigation. Read the clues carefully; the job rewards attention more than speed.
Chippin' In
Chippin' In begins after the Tapeworm conversations tied to the main story. It develops Johnny and Rogue, provides access to important follow-up content and can affect a late-game option. Make a manual save before the final conversation if you want to revisit the choices without replaying the chain.

Riders On The Storm
Riders on the Storm continues Panam's story after Life During Wartime. It develops the Aldecaldos and begins a side-job chain that matters beyond a single rescue. Complete Panam's calls instead of leaving the chain until the final mission.

Pyramid Song
Pyramid Song arrives late in Judy's quest line after Pisces. It is quieter than most major jobs and gives the relationship with Judy a proper conclusion. Continue responding to Judy's messages and calls after her earlier missions.
Sinnerman
Sinnerman begins from a Wakako contract after sufficient main-story progress. The job changes direction quickly and asks the player to decide how far V is willing to participate. It is divisive, but it is not interchangeable with a normal gig.

When To Start Nocturne OP55N1
Start Nocturne OP55N1 after the character quest lines you care about are complete. The game warns you before the point of no return and creates a return point after an ending, but finishing these jobs first gives the finale the context it expects.
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