Palworld Work Pals

Find a Pal for the job your base is missing. Compare twelve workers, their natural work-suitability levels and practical uses, then check assignments, access and food before replacing a Pal that stands idle.

Twelve workers covering all twelve base-job typesReviewed By Game Pelt
6 Pals
Opening worker

Lamball

Handiwork 1 · Transporting 1 · Farming 1Click for more detailsClick to collapse
Official Palworld working base screenshot; not an individual item icon

Where Lamball fits

Use Handiwork and Transporting for opening jobs. Assign Lamball to a Ranch when Wool is the missing material.

Handiwork
Level 1
Transporting
Level 1
Farming
Level 1

Check before assigning

Ranch time and hauling compete for the same worker. Do not count it as a dedicated transporter while it is producing Wool.

Lamball data reference
Ranch ingredients

Chikipi

Gathering 1 · Farming 1Click for more detailsClick to collapse
Official Palworld working base screenshot; not an individual item icon

Where Chikipi fits

Assign Chikipi to the Ranch for Eggs. This becomes a repeatable ingredient source for ordinary Cake.

Gathering
Level 1
Farming
Level 1

Check before assigning

Gathering is not Planting or Watering. A Chikipi beside an unfinished plantation cannot complete every crop stage.

Chikipi data reference
Ranch utility

Vixy

Gathering 1 · Farming 1Click for more detailsClick to collapse
Official Palworld working base screenshot; not an individual item icon

Where Vixy fits

Its Ranch Partner Skill digs up items, while Gathering gives it another possible base role.

Gathering
Level 1
Farming
Level 1

Check before assigning

This is not a guaranteed fixed yield per minute or a complete sphere-production replacement. Check the current Partner Skill and actual output.

Vixy data reference
Breeding supply

Mozzarina

Farming 2Click for more detailsClick to collapse
Official Palworld working base screenshot; not an individual item icon

Where Mozzarina fits

Assign it to the Ranch for Milk. Ordinary Cake needs Milk as well as Eggs, Honey, Flour and Berries.

Farming
Level 2

Check before assigning

Farming is its listed job; it will not run a Mill or water the crops for your Cake supply.

Mozzarina data reference
Breeding supply / generalist

Beegarde

Planting 2 · Handiwork 2 · Gathering 3 · Lumbering 2 · Medicine Production 2 · Transporting 2 · Farming 3Click for more detailsClick to collapse
Official Palworld working base screenshot; not an individual item icon

Where Beegarde fits

Use the Ranch Partner Skill for Honey. It also has Planting, Handiwork, Gathering, Lumbering, Medicine Production and Transporting.

Planting
Level 2
Handiwork
Level 2
Gathering
Level 3
Lumbering
Level 2
Medicine Production
Level 2
Transporting
Level 2
Farming
Level 3

Check before assigning

That long job list can pull it away from the Ranch. Check the work you allow when Honey is the purpose of deploying it.

Beegarde data reference
Power as the base expands

Sparkit

Generating Electricity 1 · Handiwork 1 · Transporting 1 · Farming 1Click for more detailsClick to collapse
Official Palworld working base screenshot; not an individual item icon

Where Sparkit fits

Adds Generating Electricity when you reach powered stations. It also has Handiwork, Transporting and a Ranch skill that can provide Electric Organs.

Generating Electricity
Level 1
Handiwork
Level 1
Transporting
Level 1
Farming
Level 1

Check before assigning

A generator is separate from having an Electric Pal. Do not reserve a starter slot for power before you have equipment that needs it.

Sparkit data reference

When a base job stops

Check a ready recipe and its inputs, the required work suitability, enabled jobs and access to the station. Then check food, rest, SAN and health. Test one suitable worker on one task before spending a breeding project on a replacement.

The current references use Palworld 1.0.5. Keep host and client versions compatible. World settings, passive skills and upgrades can change results; the natural work levels here are not a prediction of your Pal's final performance.

Sources and version notes

Construction costs, technology levels and natural suitabilities were checked against PalDB's 1.0.5 game-data references on October 24, 2026. Recommendations and suggested work order are Game Pelt's interpretation, not timed gameplay tests. This is not a full story walkthrough, every-Pal database or automatic offspring calculator.

Individual recipe and Pal references are linked beside their entries. PalDB is fan-maintained, not an official Pocketpair walkthrough. Some older explanations and wiki pages conflict with the current tables; do not treat old unlock levels or breeding formulas as current. Artwork belongs to Pocketpair. Two blocked source icons were omitted rather than replaced with another item's image.